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Development Recipes

Table of Contents

Tier 1


Hunting Ground

Produces: 1
Costs: 5+   10

Hamlet


 

Produces: 1
Costs:10+  5

Mineral Vein

 

Produces:1
Costs: 5+  10

Sacred Ground

 

Produces:1
Costs:5+  5+  5

Woodland

 

Produces:1
Costs: 5+  10

Tier 2


Tavern

Produces: 1+  1
Upgrade Base:Hunting Ground
Costs:100+  50+  100

Farmland

Produces: 2.5
Upgrade Base:Hunting Ground
Costs:50+  100+  100

Irondrake Rookery

Produces: 1+  1
Upgrade Base:Hunting Ground
Costs:100+  100+  50

Logging Encampment

Produces: 1+  1
Upgrade Base:Hamlet
Costs:100+  100+  50

Village

Produces: 2.5
Upgrade Base:Hamlet
Costs:100+  50+  100

Mining Community

Produces: 1+  1
Upgrade Base:Hamlet
Costs:50+  100+  100

Lamenting Cavern

Produces: 1+  1
Upgrade Base:Mineral Vein
Costs:100+  100+  50

Mineshaft

Produces: 2.5
Upgrade Base:Mineral Vein
Costs:50+  100+  100

Petrified Forest

Produces: 1+  1
Upgrade Base:Mineral Vein
Costs:50+  100+  100

Monastery

Produces: 1+  1
Upgrade Base:Sacred Ground
Costs:100+  50+  100

Prayer Site

Produces: 2.5
Upgrade Base:Sacred Ground
Costs:50+  100+  100

Temple

Produces: 1+  1
Upgrade Base:Sacred Ground
Costs:100+  100+  50

Enchanted Forest

Produces: 1+  1
Upgrade Base:Woodland
Costs:100+  50+  100

Lumber Mill

Produces: 2.5
Upgrade Base:Woodland
Costs:50+  100+  100

Orchard

Produces: 1+  1
Upgrade Base:Woodland
Costs:100+  50+  100

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